CONTENTS
Learn the definitions, principles, resources, and careers of user experience design. Understand the UX design lifecycle and role of UX in product development.
Master research methods including interviews, surveys, and observation to understand user behaviors, needs, and motivations. Apply analysis techniques and test designs with real users.
Develop product strategy, define requirements and plan implementation in an agile manner.
Organize, structure, and label content and functionality in an intuitive way for users. Design navigation systems, taxonomies, and content workflows.
Craft intuitive user interactions and interfaces for digital products. Design efficient and pleasing workflows and experiences.
Apply visual design principles to create user interfaces and brand aesthetics. Design style guides, icons, and responsive visual systems.
Plan sprints and releases in order to develop a launch strategy that embraces iteration to improve and optimize the experience in an agile development environment.
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LEARNING JOURNEY
Start your learning journey to "Certified User Experience Designer".
- You will work on a project and apply the methods taught in practice.
- In the process, you will be accompanied by an experienced mentor and supported in building a portfolio.
- You will receive a lot of theoretical input in the form of articles.
- You can permanently check your level of knowledge by means of quizzes.
- In live trainings, you will learn how to use relevant tools in interactive settings.
- In our community, you can exchange ideas with other participants.
- In moderated live sessions, you can ask questions and exchange ideas.
- In short retrospectives, you reflect on the knowledge you have acquired and the methods you have learned.
Course offer for your education voucher (Bildungsgutschein)
Would you like to finance your course with an education voucher (Bildungsgutschein) from the Federal Employment Agency? Then request a non-binding course offer now.
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You will shortly receive an e-mail about your desired course offer.
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Best regards
Your XDi-Team
The profession of user experience design has become increasingly differentiated over the past two decades. In today’s digital age, companies are constantly seeking innovative ways to improve their customers’ online experiences. This is where User Experience (UX) Designers come in – the masterminds behind creating user-friendly, intuitive, and engaging digital products. Good user experience designers should be able to understand their target groups, develop a product strategy, define requirements and create user stories, develop information architecture, navigation, and user flows, implement and test interaction designs as prototypes, and refine visual design. In this intensive guided e-learning course, you will learn to do all this with the support of a personal mentor so that you can then develop innovative, successful, and user-friendly digital products that satisfy users and customers.
This online course will enable you to successfully design websites, mobile apps, and software with an excellent user experience. You will learn best practices in user experience design to create innovative, intelligent, and useful products. You will learn about the individual levels and phases of theoretical user experience design and apply them in practice. This includes user research, analysis and testing, product strategies, requirements and planning, content, structures & processes, as well as information, interaction, and user interface design. In addition, you will learn how to collaborate in an agile environment to increase confidence when launching products. After completing the bootcamp, you will be able to design successful digital products.
WHO SHOULD ATTEND THIS UX DESIGN TRAINING
You can take part in this online course with a Bildungsgutschein from the Employment Agency. If you are registered as looking for a job, you can apply for an education voucher at the Employment Agency. We have created an application guide for this.
- Job seekers who want to increase their chances on the job market or qualify for a new job.
- Career changers who want to reorient themselves, improve their job prospects or advance their careers.
- Career starters who have completed school or vocational training, who want to position themselves for the future and successfully start their professional life or who are aiming for a degree.
- People who work or want to work in companies, agencies and consultancies on the development of websites, apps and software.
- People who are or want to be in the fields of design, marketing, media, IT, management, consulting and customer service.
- People who specialise in user experience design and want to acquire solid practical knowledge.
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ACCOMPLISHMENTS
CURRICULUM
Module 1 – USER EXPERIENCE AND USABILITY BASICS
Definition and elements of usability and user experience, innovation sweet spot (desirability, feasibility, and viability)
Practice: Familiarize yourself with the project briefing
User experience design, human/user-centered design, information architecture, interaction design, usability, user interface design
Practice: Reflect on and condense the project briefing
UX design process, double diamond, human-centered design process, UX process, design thinking, phases & methods
Practice: Create the outline for your process book
DIN ISO standards 9241-110, design laws, golden rules for UX and UI design, 10 usability heuristics, Hick’s and Fitts’ law
Practice: Research and document UX design principles
UX career paths, skills, and specializations in the UX field (UX researcher, UX strategist, content design specialist, and interaction designer), organizational forms of design teams, job applications
Practice: Get to know your strengths and weaknesses by conducting a self-assessment
Effects of UX design, case studies Airbnb, New York Times, and WHO
Practice: Learn to communicate the value of your work as a UX designer
Module 2 – RESEARCH, ANALYSIS & TESTING
The role of empathy, designer mindset, and design thinking
Practice: Create a mind mapand use the How-Might-We technique to define research goals
User research methods and definitions, methods of user evaluation, prototyping, and user research challenges
Practice: Develop a proposal for research plan and define audience characteristics
Research goals, roles & teams, communication practices, research plan preparation, ethics & bias
Practice: Create a research plan
Types of interviews, guided and structured interviews, ethnographic field research, establishing interview goals
Practice: Prepare and conduct an interview
Goals of market analysis, market analysis methods, innovation analysis, Blue Ocean Strategy, Porter’s Five Forces
Practice: Define competitive forces
Process, data collection, data processing, data synthesis, data reporting
Practice: Analyze and refine your collected data
First click testing, A/B testing, usability lab, remote testing, Mouse-Tracking, Eye-Tracking, Think Aloud
Practice: Conduct a product analysis of competitive websites
Personas, empathy maps, proto personas, buyer personas, brand and marketing customer profiles, brand archetypes
Practice: Create a persona
Customer journey, user experience & journey maps, stakeholders
Practice: Create a customer journey
User scenarios, use cases, user stories, contexts of use
Practice: Develop a user scenario
Insight generation, insight definition, best practices, performance metrics, research executive summaries, full process report
Practice: Finalize your research report and insights generation
Module 3 - STRATEGY, REQUIREMENTS & PLANNING
Product vision, UX strategy & product strategy, value proposition
Practice: Create a value proposition canvas
Agile methodology, Lean UX Process, principles & outcomes, Lean UX vs. Agile UX.
Practice: Create a lean UX canvas
Defining scope, feature prioritization, MVP & MMP
Practice: Identify the MVP and MMP
Product feature definition, product backlog, user stories, prioritizing requirements, user story mapping
Practice: Create a user story
Sources and types of content, personas, content audit & inventory, content strategy, content lifecycle
Practice: Develop a content strategy
Iterations defined, planning, conducting and taking action
Practice: Create a design sprint proposal
Stakeholder management, stakeholder management plan, development of stakeholder strategy, results & deliverables
Practice: Develop a stakeholder map
Module 4 – CONTENT, STRUCTURES & PROCESSES
Information architecture, organizational structures/schemes, sitemap, categorization and labeling, card sorting
Practice: Create a sitemap
Hierarchical structures, sequential structures, matrix structures, database structures, organizational schemes, card sorting, and category development
Practice: Practice card sorting and develop labels and categories
Navigation techniques, navigation logic and hierarchy, search, filter and sorting
Practice: Research navigational concepts and design a navigation
Search systems, search patterns, filter patterns, sorting, search results, unseen search components, LLM & AI
Practice: Research and evaluate concepts for search and filerting and create your own
Key definitions of content authoring & UX, metadata, content tagging, controlled vocabulary, accessibility compliance, and multilingual support
Practice: Create a RACI matrix
Types of user flows and Diagrams (simple flowchart, wireflow, screen map display), cores & paths
Practice: Create a task flow
Module 5 – INFORMATION & INTERACTION DESIGN
Visual thinking, UX designer’s role in ideation, prototyping, low-fidelity, medium-fidelity and high-fidelity prototyping
Practice: Create UI sketches with the Crazy Eight Method or start with a Wireframe Kit
Design patterns, common interaction patterns, design pattern outcomes, defining design pattern, maintenance and evolution of design patterns
Practice: Convert your wireframes into interactive, clickable prototypes with Figma
Messaging & notification definitions, push notifications, in-app notifications, user-generated notifications
Practice: Create a messaging and notification strategy
Emergence and value of conversational design, conversational opportunities, designing the conversation, conversational user intent
Practice: Create a framework for a conversational interface
Web-Apps, native apps, Mobile First Design, Mobile First Design principles, and patterns
Practice: Create mobile app wireframes and a wireflow
Principles of Responsive Design, Responsive Design requirements, website vs. application decision-making
Practice: Adapt your wireframes for mobile display and create an interactive navigation prototype
Understanding accessibility in interaction design, disabilities impact on interaction design, key principles of design for accessibility, best practices
Practice: Conduct an accessibility analysis and create recommendations
Module 6 – USER INTERFACE DESIGN & VISUAL DESIGN
Brand identity, design methodologies & deliverables, moodboards, stakeholders
Practice: Establish different moods for your visual design
Color theory, Color Wheel, Color properties, gradients, light & shadow, color selection, color tools
Practice: Create color palettes for your moodboard
Typography, fonts, font libraries & access, text formatting
Practice: Enrich your moodboards by establishing primary and secondary typography
Image elements, photos, illustrations, moving images, graphic elements, buttons, icons, form elements, Skeuomorphic versus Flat Design
Practice: Establish the visual direction of your project
Hierarchy & the Grid, grids and frameworks, screen design, screen & page layout, UI Kits
Practice: Apply a visual style to your wireframes
Navigation, navigation on smartphones, feedback, notifications, animations & transitions
Practice: Design a responsive navigation and notifications
Unseen interfaces, designing microinteractions, voice, speech, haptics, vibration patterns, sound design, voice & speech interfaces
Practice: Create screen designs for selected parts of your site
Style Guides, Digital Style Guides, Style Tiles, Design Systems, design principles, UI patterns, component libraries, Atomic Design
Practice: Capture the concept for your visual design concept in the form of a style tile
Design System documentation, Code Snippets, cross-departmental alignment & workflows, Design System Audit
Practice: Document components in a design system
Cultural shifts (inclusion, diversity & privacy, Social Media and influencer), technological shifts (AI & LLMs, voice), industry-specific trends, new products, new interaction paradigms (VR, AR), interaction & visual language trends, UI trends
Practice: Conduct trend research and find examples of successful implementation of these trends
Module 7 – PRODUCT LAUNCH
Software organizational design, start-up enterprises, emerging enterprises, established enterprises, product launch roles, product development teams
Practice: Define behavioral and attitudinal metrics for the project, compose an agile scrum team and define its goals
Product lifecycle management and goals, stages, project initiation, release planning, estimation, and product roadmap
Practice: Create of a story map
Scrum basics, values, mindset, and processes, sprint planning, tools & processes
Practice: Implement a SCRUM process
Concept delivery & artifacts, understanding user behavior, understanding collaborative activities, understanding artifacts, generation of alternative ideas, evaluation of features
Practice: Reflect on your work by documenting it in your process book
Importance of launch strategy, types, strategy components, measurements & ROI, product positioning process
Practice: Create a comprehensive product launch strategy
Organizational design, leadership values, successful product development environment
Practice: Develop a team manifesto
Project, technology, and strategy roadmaps, roadmap definition process, and best practices
Practice: Develop a product roadmap for product launch
Module 8 – CAPSTONE PROJECT
In a capstone project, you will apply all the skills you learned in the course and demonstrate them through a presentation to your mentor. You will develop your own project based on the acquired knowledge and apply the techniques learned in practice.
Participate?
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Benefits
DATES & APPLICATION
Choose a payment option and your preferred date and register for our "Certified User Experience Designer" bootcamp.
If you are registered in Germany and are looking for work or you are about to be made redundant, then you can apply for an education voucher at the employment agency. To find out if you are eligible for an education voucher, you will need to speak with your local employment agency. If you meet the requirements, you will receive an education voucher that entitles you to attend this XDi continuing education program free of charge. To get a step-by-step guide to this process, then take a look at our "Application Guide".
Find your local "Agentur für Arbeit" and make an appointment
If you have never been in contact with the employment agency before, simply find your local employment agency by searching online, e.g. "Agentur für Arbeit Köln" or "Agentur für Arbeit in meiner Nähe". Once you have made an appointment, you will be assigned an advisor.
Step-by-step instructions for applying for an education voucher (Bildungsgutschein) at the Agentur für Arbeit
Use our complete application guide to prepare for your employment with the employment agency and convince your advisor to approve your participation in the course. It contains the documents you need for the appointment.
Request your personal course proposal from the XDi.
You may need to provide this document to the employment agency. This will only take a few minutes!
Do you still have questions?
We are happy to support you in any way! Get in touch with us.
You have an education voucher (Bildungsgutschein) from the employment agency (Agentur für Arbeit) and would like to be trained as a "Certified User Experience Designer"! Then you can start now - you can register.
Next start dates
Our offer for you
Pay once the total amount of 6.240,00 €.
Next start dates
Our offer for you
Pay a one-time fee of 2.580,00 € to secure your place in the training. After that, you conveniently pay 2x 1.980,00 € in intervals of 30 days, starting four weeks after the start of your continuing education.